Thursday, October 2, 2014

Marketing Campaign and Beta Testing.


Hello everybody!. Working on this game so far has been a real challenge to me. I'm just a programmer and i barely have any artistic skilsl. This is my first game and as you might be wondering; Yes i'm really excited to work on this game. But the game has a lot of flaws.....

Thunder Force IV
I admit it, the game's not original at all. But, my favorite genre of videogame are shmups, but working on a old school shmups (like, R-Type, Einhander, Turrican, thunder force, etc.) as a newbie & young game developer it's something that can't happen in a short period of time. That's why i decided to make a shmup arena. Cause it's not as big as an old school shmup and it still have the challenge and fun of an old school shmup.

As i told you before. I'm just a programmer that is always learning and the challenge on this game since the beginning is to code it. I'm really proud to develop this game with my own engine (it's really tiny but it works pretty good) made with XNA/C#. But as i've been working in the game practically living under a rock (for around 2 months), i forgot about ONE HUGE thing that every developer shouldn't forgot. And that is a marketing campaign.

This week i'm gonna work entirely promoting the game (well, practically i've been promoting the game since monday) on the internet, with a little demo and a small trailer. The game's practically finished, but i can't really show you real footage of the mobile version; My phone ( An old nokia 610 with windows phone 7.10) can't record video as the newer windows phone devices can , so the only thing that i can rely on is a desktop version of the game (which has limited features than the Windows Phone version)

Thanks for reading and have a nice day everybody!. :D.

No comments:

Post a Comment