Thursday, November 20, 2014

Horror, apocalypse and catastrophe.

Hello dudes and dudettes!!

I want to start off with the good news!. I finally managed to run the game on a WP 8.1 device, thanks to monogame. But everything isn't rainbows & candies.

Well. Where should i begin?. Everything is falling apart and i really need time to fix all the bugs that mono threw to the app. So that's why i decided to change (again) the release date to some day in November/December/January2015. I want to apologize for this, i'm really sorry, specially to those special souls that are really interested in the game and are always asking for it's development state....i am deeply sorry....

This is my first game. I've done some before, but this is my first big release, so i think it's a common thing to make mistakes all along the way. For now i'll walk slow and try to solve these bugs

Here's some captions of the game running on a Nokia 520 Windows Phone 8.1 Device.
























These are the worst bugs that are kicking my ass for now.

* When minimizing and resuming the app. Mono, doesn't draw sprites correctly, in fact, some sprites actually doesn't draw. It might be some memory leak , dunno..

* The game runs at 120fps i can't make it run slower than 60fps. I really need to achieve this so the low-end devices (like mine) can run the game correctly and smoothly.

* The mediaplayer (the one that plays the background music) crashes for some reason. specially when the sound buffer it's pretty busy.


Thanks for reading everybody. Stay tuned for more updates.

Have a nice day :D

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