I want to start off with a little sneak peak of the game running at 60fps in an actual windows phone device.
Now, the bad news. I have decided to delay the release date of the game.... again. I've been running into trouble when porting the game to Windows Phone 8. Monogame gets tough with some parts of my little engine, but nothing big, it will just take some time to fix it. So , i decided to change the relase date for the next week, so the new date is 11- 14- 2014. Yay!
The good news is that the game it's 100% done and runs really smooth on any device. (60fps on high-end devices , 30fps on low-end devices).
Thanks for reading, and stay tunned for more news!!!.
Have a nice day everybody!. :D
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